Towards a Lightweight Approach for On-site Interaction Evaluation of Safety-critical Mobile Systems

Authors
Holl, Konstantin ; Nass, Claudia ; Villela, Karina ; Vieira, Vaninha

The infrastructure organization of large-scale events involves high safety requirements for the visitors and is a central issue for the officials in charge. To assist in dealing with this, we developed the RESCUER app, which runs on smartphones and allows the crowd to report about an , thereby improving the process for rescuing humans in an . For the of the app, we faced the problem that people participating in a large event, such as a soccer match, are not willing to spend time on completing a long survey or interview. Hence, the goal of this contribution was to select and perform an on-site mobile approach that fits this context and allows us to evaluate the user interaction. The evaluation took place during the FIFA World Cup 2014 and tested the usability of the app with 112 users in Brazil and in Germany. As a result of the evaluation, we found severe usability issues and concrete insights into how to solve them. For our evaluation approach, it means that on-site mobile evaluation is an appropriate method for improving the usability and interaction of safety-critical software systems.

Codebooks
SLR Criteria
Summary

Quantitative analysis of the survey

SLR Criteria
Summary

survey

Summary

Effectivity. Pragmatic and hedonic quality. Improvement potential.

Summary

For the of the app, we faced the problem that people participating in a large event, such as a soccer match, are not willing to spend time on completing a long survey or interview. Hence, the goal of this contribution was to select and perform an on-site mobile approach that fits this context and allows us to evaluate the user interaction. The evaluation took place during the FIFA World Cup 2014 and tested the usability of the app with 112 users in Brazil and in Germany.The moderator showed a picture of a fire in a stadium (see Figure 1, right) and asked the participants to imagine that the fire observed in the picture was burning on the other side of the stadium or venue and that they wanted to inform the firefighters by means of the RESCUER app. After this instruction, the moderator assigned the tasks to be performed by the participants. For each task, the completed the following items: Did the user accomplish the task successfully? Did the user accomplish the task without further questAfter performing all assigned tasks in the application, the users were asked to complete a Mini AttrakDiff questionnaire and a demographic data surveyions, after 1-2 questions, after 3-4 questions, or after 5 or more questions?

SLR Criteria
Summary

The took place during the FIFA World Cup 2014 and tested the usability of the app with 112 users in Brazil and in Germany.The participants of the study consisted of 64 male and 48 female visitors of the public viewing areas of the FIFA World Cup 2014 (N = 112). The participants’ age ranged from 13 to 68 years

SLR Criteria
Summary

How to evaluate the usability and interaction of a mobile application for situations in the site of a large-scale event?

Summary

Rohrer (2014) presents a 3-dimensional framework for the systematic selection of UX research methods. Within this framework, several UX research methods are classified into three dimensions:Behavioral (what people do) vs. Attitudinal (what people say)Qualitative (why or how to fix) vs. Quantitative (how many and how much)Usage context (natural or near-natural use of the product, scripted use of the product, not using the product during the study, a hybrid of the others)

SLR Criteria
Summary

As a result of the , we found severe usability issues and concrete insights into how to solve them. For our approach, it means that on-site mobile evaluation is an appropriate method for improving the usability and interaction of safety-critical software systems.

SLR Criteria
Summary

we developed the RESCUER app, which runs on smartphones and allows the crowd to report about an , thereby improving the process for rescuing humans in an .The main purpose of the on-site was to assess the usability of the RESCUER app in the context of use.

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